Rating System

I don’t like rating systems. Using a number to describe an experience is so limiting it feels ineffective at best. That said, the value of a rating system is that it helps me flesh out exactly what I liked and did not like about the game. It keeps me from ignoring the aspects of the game that are done well when I dislike the game, and vice versa. Rating systems also offer a quick summary of my review for people who want a quick idea of what I thought about a specific game.

I have taken several categories and developed four overarching themes which are averaged to get the final rating:

  • Environment
    • Story
    • Visuals
    • Sound
  • Gameplay
    • Controls
    • Progression
    • Enjoyment
  • Replay Value
  • Online (If Applicable)

The rating scale is from 0 to 10. If the game has no online, then that category is N/A and does not factor in to the average score. The breakdown of what each number means to me is listed below:













4 thoughts on “Rating System

  1. Hi SevinFlorins. I love this rating system. I find that a number often misrepresents one’s experience with a game, film or any type of media really. The way you incorporate and explain the rating scale is a helpful and feels like it gives you the room one needs to give a through review. I’m trying my hand at blogging for video games right now and hopefully I can get my writing up to your level. Thanks for visiting my blog. I really appreciate it! Can’t wait to read more from you.

    Until I see you on my Reader Feed again,
    Regards! 🙂

    Liked by 1 person

What do you think?

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s